Old Gaming Darkeden Classic
Darkeden ClassicAccount
Server online
Under constructionAccounts and the game download open soon.Join the Discord for news

Straight from the game's own files

Guide

SkillLearn levelDamageCostRange
Fast Reload

With this skill, you can reload ammo clips very fast. By using guns frequently, you can naturally get used to fast reloading of ammo clips.

5
Double Shot

By this skill, you can shoot two shots at a time. The speed of double shot is different by types of guns. SMG is the fastest, than AR, SR/SG the slowest. Double shot has penalty on To Hit, but the penalty will be reduced as the skill advances. And finally when you are a grandmaster, there's no penalty.

102
Heart Catalyst

It is a recovery skill developed to maximize the limited physical strength of humans. It can make the wounded area recovered in the shortest time by inserting an element that instantly activates the metabolism of the area. When this skill is performed, the recovery time shortens so that you can attend the battle more efficiently.

153
Triple Shot

When you use this skill, you are able to shoot 3 shots as repeat fire. The speed of repeat fire depends on type of guns. SMG the fastest, then AR, SR/SG the slowest. There is ToHit penalty when you are using this skill, but it will be reduced as the skill grows. Grand masters will not suffer any penalty.

202
Multi Shot

You can use "Multi Shot" skill with ARs, SMGs or SGs to attack an area. Range of the area depends on the gun. You can't use the skill with SR which can't do a repeat fire. There are ToHit and Damage penalties, but when you become a grand master of multi shot, there are no penalties.

256
Head Shot

Soldiers are trained to aim and hit targets even when they are charging toward the targets. Some specially trained soldiers have mastered a formidable skill; they are able to aim and hit the head of their targets, so destroy the target just with a shot. If you use the skill with ARs, SMGs or SGs, you will get additional damage bonus at close range. The skill does no effect when you are using a SR.

303 to 10103
Arms Mastery 1

It is a training course that increases the skillfulness of all firearms that a soldier deals with, including AR(Assault Rifle) type, SMG(Sub-Machine-Gun) type, SR(Sniper Rifle) type and SG(SHOT Gun) type guns. By practicing the Arms Mastery, a soldier can display all fire powers that the firearms have.

353 to 5
Quick Fire

You can do repeat fire with this skill. The speed of repeat fire depends on types of guns. SMGs are the fastest, next ARs, SR/SG the slowest. Repeat fire gets penalties on hit probability. Penalties will be reduced as the skill grows and at the grand master level, there is no penalty.

4036
Liveness

Well trained soldiers have received special trainings to raise their physical power. By this training, they can do battles in any circumstances. This is a passive skill; Your health point will increase with your domain level advancement. The skill effect is only active when you are using a gun.

45
Sniping

Snipers with high abilities are able to snipe targets from their hiding places without being detected. By using this skill, one can hide without being noticed by anyone. When you are using a SR to snipe while you are hiding, you get additional ToHip and Damage bonuses. But if you move or talk, others will notice you, so be careful. As the skill advances, one can hide longer with less delay.

4525
Piercing

Modern guns of high fire power can inflict damages by piercing more than one enemy. By using this skill, a slayer can inflict damages to enemies on a straight line. You can't use this skill with SG though. At first, this skill also has some penalties, but there are no penalties when you become a grandmaster.

4714
Vivid Magazine

High capacity magazines are complicated materials that only a skillful user can deal with. Skillful users that have used the firearms for a long time can proficiently use high capacity magazines to attend the battle in a more efficient way.

50
Throw Bomb

Because it is very hard to kill a vampire with normal arms, soldiers frequently use bombs. “Throw bomb” skills are taught to smart soldiers who already graduated classes of bomb making.

5356
Concealment

n order to survive in a fierce battle, it is vital to find a geographical cover to escape from the enemy’s attack. This skill of finding a cover is not acquired without an effort but can be learned through training. The more agile you are, the more capability you have to conceal yourself in a battle.

5535
Revealer

As technology develops, the mine detector became small enough to hand-carry them. You use this skill to find mines, traps installed under the ground.

5730
Trident

It is a skill named after the trident shape of the gun shot wound. This skill is based on the consecutive shooting as the Quick Fire does, but it is more dreadful attack as it alters the gun barrel into a new shape to give more fatal damage so that the shot area is torn in a trident shape.

600 to 104
Arms Mastery 2

Training with one weapon for a long time naturally makes a soldier familiar with it in many ways. A soldier who has handled firearms for a long time can, on reaching a certain level, gain bonuses to hit, damage, critical hits and more through a particular training course. Any soldier ready to fall on the battlefield with a gun in hand should go through this course.

655 to 7
Install Mine

The most effective mine installation is such a case that no one is able to find the mine. This skill is about installation and hidings of mines. As the skill grows, it is harder for others to spot the installed mine. But they say that the vampires are able to detect mines by magical abilities.

70101
Create Mine

'Create Mine' skills are taught only to those who are calm and concentrative among highly trained brave soldiers.

75151
Install Trap

It is a highly developed skill to install a trap to blockade the enemy’s movement for a certain period of time by installing an optimized trap for the human body. The higher the training level of this skill is, the longer the enemy will be locked in a trap to be killed.

7520
Observing Eye

When a soldier becomes a master class, his vision is maximized to catch all movements of the enemy. So he can watch each and every movement of the opponent, between the movements he can find weak points of the enemy.

8015
Mole Shot

It is a shooting skill that is effective when one soldier confronts multiple enemies. The reason of its effectiveness is that its consecutive shooting speed is fast while it can give a wide area attack all at the same time.

858
Bullet Of Light

Slayers who had mastered their guns knows how to make more fierce attack while using the same bullet. It's basically making the bullet to travel faster. The bullet goes so fast, it looks like a flying light. With the skill, 4-round burst fire is possible. The speed of repeat fire is different for each gun. SMG is fastest, then AR, and SR/SG is slowest.

9512
Gun Shot Guidance

Soldiers must have good situational awareness. With good awareness, they are able to concentrate all the firepower to a crucial point. In military, they keep large numbers of artillery to support slayers. Users can call up artillery support to strike an area. Actual artillery barrage will come in some moments after the request, so you must consider the delay when designating the barrage point. Actual damage and range of the barrage depend on the skill level.

100304 to 8